FMS on Fedora Core 6

I upgraded my develoopment-server to Fedora Core 6 , so I had to reinstall some apps.
Getting Flash Media Server to run on FC4 wasn’t easy so I knew trying the same on FC6 would also be a challenge.
Here’s what I got so far.

Get the latest version of FMS from adobe.
flashmediaserver2.tar.gz
unpack and change into the ‘ FMS_2_0_4_r79_linux’ dir
install with:
./installFMS -platformWarnOnly

Don’t choose to start the server, cause your (probably) missing some some symbolic links
get openssl097a
yum install openssl097a-0.9.7a-9

now you should be able to start fms.

If it doesn’t work, try running fmsmanager in de fms directory
./fmsmanager &
and see if it throws any errors

Happy streaming



6 Responses to “FMS on Fedora Core 6”

  1. Kay says:

    Just out of curiosity, what prompted you to go for FC6 and not CentOS?

    The codebase is compatible, yet CentOS appears to receive a lot more support, albeit free support, since it’s an OS targeted at enterprises.

    Both trees are based on RH, but my experience with RHEL is that you’re better of with CentOS rather than FC if you’re looking at serious “serving”.

    Any thoughts on this?

  2. patrick says:

    Hi Kay

    I have been using Fedora Core (just) for my Development Environment since version 2. I had some friends that where using it. I only learned about CentOS a couple of months ago, and been planning to install it on another machine ever since. I didn’t know that CentOS receives a lot more support.
    So I think I’ll go ahead and install it on another machine this Easter (that’s my first bit of spare time ;-) I’ll post my findings.

  3. Kay says:

    Patrick,

    I see, so it really comes down to personal preference in this case and “the thing we start out with” then.

    When you say development environment, does that refer to the actual authoring environment or “just” the server binaries? If it’s the latter, which I assume, because running Flash (Pro) under linux would be a little bit over the top, I have another question:

    Why run the FMS under Linux and not just locally on the same PC / Laptop you use for the actual development? It would save time too. Unless of course, there’s something fundamentally different between the win32 version of FMS and the linux version of it.

    So, is there something different and if so, where can I find those differences? Mind you, I’m not talking about the install process but the actual set up of the server binaries.

  4. patrick says:

    Kay,

    With development environment I mean the server that I use for developing my projects. This server is connected to the outside world but I don’t use it as a production server. I develop on a windows-machine that sits in the same lan as the devserver.

    I use linux because FMS is not the only thing I’m running.
    (I have an FMS running on a windows machine too (laptop), and keep the projects in sync using subversion).

    Or maybe I should say, I’m running windows because I don’t want to part with my favorite tools. I only use Flash8Pro to do the graphical assets of a flash project. The rest is all FlashDevelop/mtasc/swfmill.

    I don’t think there’s a real difference between the win and lin versions of FMS. So If you do need to choose something for developing, It might wel be just one win-machine.

    Grtz
    Patrick

  5. Kay says:

    Patrick,

    thanks for the explanation. You’ve been most helpful :)

  6. Jack Greene says:

    We’re in the process of deplying FMS and your instruction was right on! Thanks for posting your solution.