[UPDATE]
Ok, so it really is a bug, Thnx Matt for the comment with the link:
“you need to pass a value of “-1″ to the getMicrophone() call to get the one you’ve chosen”
—-
Seems like there’s a bug in the As3 (or flash player 9) in the Microphone class.
I’m not able to switch between Audio-input devices using the Settings panel.
And Microphone.getMicrophone() always seems to get the First Audio-device,
and not the device the user has selected in the settings panel.
Try this:
do a Microphone.getMicrophone();
bring up the settings panel (through rightclick or code: Security.showSettings(SecurityPanel.MICROPHONE); )
switch audio-device.
Now, for me it’s still using the firts audio device, and NOT the one I just selected.
Can anyone confirm?
I’m using the latest Player. 9,0,64,0